![]() ![]() For example, Wrestling Outfits could give bonus damage to unarmed dwellers and cause them to grapple with opponents in one-on-one fights, performing an attack while delaying the enemy's. This, sadly, quickly results in the vast majority of the armors in the game being, well, useless the only useful ones being those that increase a single stat more than anything else.Īdding a simple Defense rating for each outfit that would be an actual armor, like the power armors, that reduces damage by a handful of points (even if to a minimum of 1 damage per attack limit) would make outfit selection much more strategic when sending dwellers on quests or just out into the wasteland and make those outfits desireable outside of their visual aesthetic.Ī more complicated system, though one that would still be funny to see, would be to add special combat effects, or animations, to certain armors would be great. Something fast realized when playing Fallout Shelter, along with reading most any discussion about the armor system, is that no armors actually provide combat protection to the dwellers or any other kind of real combat bonuses.
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